Josef Fares shared new information about the highly anticipated Split Fiction and revealed that he may develop a ...
"The games industry shouldn’t be only about the money," says Josef Fares, drawing a line in the sand regarding how his studio ...
"We need to adapt to it," Fares tells VGC in a new interview. "I can understand the fact that some people could lose their ...
The Hazelight chief knows companies have to make money, but wants to see more developers focusing on "what they believe in." ...
Another guest on the show was Hazelight founder Josef Fares, who is basking in cash after the success of his company's games, particularly It Takes Two. Halvarsson turned to Fares and said jokingly: ...
Ubisoft did announce that a remake of the original Splinter Cell was in development at its Toronto studio back in 2021.
Split Fiction and It Takes Two developer Hazelight Studios will never put microtransactions in its games, according to director Josef Fares.
9don MSN
When I played Hazelight’s last game, It Takes Two, back in 2021, it was with an ex who’d had different ideas about where our ...
Hazelight founder Josef Fares has called upon Ubisoft to make a splitscreen-only Splinter Cell game - a move that even ...
Josef Fares is on a mission to put storytelling first in video games, slamming money-driven designs for stifling creativity. Swedish-Lebanese filmmaker-turned-game-developer Josef Fares is on a ...
The depth and variety means "Split Fiction" feels poised to become yet another Hazelight couch co-op classic, perfect to play ...
Game director Josef Fares explains why Split Fiction is about human stories, and wonders why other developers aren't making ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results